121. Clew of Leeches

Necromancer Class

Cost: 0 Mana

Description

Surround a unit with Leeches.

122. Coffin Flop

Necromancer Class

Cost: 0 Mana

Description

Jump to an open tile in range 2. This spell is stronger and castable while you're downed. When downed you can land on units dealing damage and inflicting Madness.

123. Coin Toss

Thief Class

Cost: 10 Mana

Description

Throw a coin that deals damage. RELOAD: Collect a coin. This spell costs more mana each additional time you use it on the same turn.

124. Cold Shoulder

Collarless Class

Cost: 1 Mana

Description

Deal 1 ice damage and inflict Slow 1 at infinite range.

125. Collect Pelt

Hunter Class

Cost: 4 Mana

Description

Destroy a body. Equip a piece of Cat Hide armor to an empty armor slot.

126. Combo Pull

Monk Class

Cost: 1 Mana

Description

A ranged attack that pulls the unit it hits toward you. When this hits, switch into melee stance and refresh your basic attack.

127. Combo Throw

Monk Class

Cost: 2 Mana

Description

A melee attack with Knockback 3. When this hits, switch into ranged stance and refresh your basic attack.

128. Confront

Fighter Class

Cost: 7 Mana

Description

Move in front of an enemy.

129. Confusion

Collarless Class

Cost: 5 Mana

Description

Inflict 2� Confusion on a unit.

130. Consume

Butcher Class

Cost: 0 Mana

Description

Collect all pickups, then become Drowsy.

131. Contaminate

Butcher Class

Cost: 0 Mana

Description

Collect an adjacent pickup. Instead of that pickup's normal effects, add Poison 1 to your weapon for the rest of the battle.

132. Control Air

Druid Class

Cost: 0 Mana

Description

Blow a unit ten tiles away from you. This doesn't deal Knockback damage.

133. Control Plants

Druid Class

Cost: 1 Mana

Description

Create a tall grass tile, then all enemies on grass element tiles take 1 damage.

134. Control Water

Druid Class

Cost: 4 Mana

Description

Create a water tile, then all allies on water element tiles heal 2 HP.

135. Convert

Cleric Class

Cost: 0 Mana

Description

Inflict Charm 2 on an adjacent unit.

136. Copycat

Collarless Class

Cost: 5 Mana

Description

This spell is a copy of the most recent spell an allied cat cast.

137. Corrupt

Mage Class

Cost: 0 Mana

Description

Injure yourself, then gain +3 Magic Damage.

138. Cosmic Punch

Fighter Class

Cost: 0 Mana

Description

Punch a unit into SPACE! They will fall back down at the end of the round.

139. Cough

Butcher Class

Cost: 3 Mana

Description

Take 2 damage. Summon a Rot Fly.

140. Counter

Fighter Class

Cost: 6 Mana

Description

Counterattack all attacks until your next turn.

141. Craft

Tinkerer Class

Cost: 0 Mana

Description

Craft and equip a random temporary weapon.

142. Craft Arrow

Hunter Class

Cost: 2 Mana

Description

Collect an adjacent pickup and gain +1 Bonus Attack instead of its normal effects.

143. Crescendo

Mage Class

Cost: 0 Mana

Description

This spell gains +1 damage, range and area, and -1 mana cost each time you cast a spell. This spell resets after you cast it.

144. Cross Shot

Hunter Class

Cost: 4 Mana

Description

Shoot four projectiles in an X shape.

145. Crusade

Cleric Class

Cost: 0 Mana

Description

You and your allies move toward the nearest enemy.

146. Crushinator

Butcher Class

Cost: 0 Mana

Description

Drop a boulder on an adjacent tile, damaging and displacing units it lands on.

147. Cry

Collarless Class

Cost: 2 Mana

Description

Shoot a tear.

148. Cryo-Heal

Mage Class

Cost: 8 Mana

Description

Heal and inflict Freeze 1 on a unit in range 3.

149. Cumulative Blast

Psychic Class

Cost: 1 Mana

Description

Deal damage to a unit in your line of sight, then increase this spell's damage by 1 for the rest of the battle.

150. Cupid's Arrow

Hunter Class

Cost: 6 Mana

Description

A shot that damages and inflicts Charm.

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