Spawn a Bombchu bot.
Gain +1 Magic Damage until end of turn.
Until end of turn, your backstabs do +75% more damage and ignore shield.
Heal an adjacent unit. Excess healing is converted to an equal amount of random stat ups.
Revive a body to 100% HP and give it All Stats Up, then you fall asleep.
Steal up to 5 mana from an ally. (Castable once per turn.)
Shoot a projectile that bounces everything adjacent to it back 3 tiles.
Roll the bowling ball cat. If it hits something, deal 10 damage in a large cone with knockback.
Trample over one tile diagonally.
Gain +1 temporary Brace until your next turn.
Reduce the costs of your other spells by 1 mana.
Explode a familiar causing damage to all adjacent units and spawning brambles.
Fire a shot that spawns brambles in an area.
Deal damage, knockback, and knockback damage equal to your Strength. Reduce this spell's mana cost by 1 each time you take damage. (Castable once per turn.)
Your basic attack inflicts Bruise until the end of the turn. (Castable once per turn.)
Jump to an open tile next to an ally.
Summon a turret.
Dash forward and attack with knockback.
Displace a target unit to a random location.
Gain 0 Shield. Increase this spell's Shield by 2 at the end of each turn. (Castable once per battle.)
Gain 0 mana. Increase this spell's mana gain by 2 at the end of each turn. (Castable once per battle.)
A spell that deals 0 damage. Increase this spell's damage by 2 at the end of each turn. (Castable once per battle.)
Inflict Rot on a unit and it moves away from you.
Fire a magical blast. (Castable once per battle.)
Kill every unit with 3 or less health. They become meat.
Move 1 tile, leaving a maggot familiar behind you.
Spend 5 coins, gain 10 mana. (Castable once per turn.)
Revive an adjacent body to 1 HP.
Make an ally move toward you.
Spawn a charmed Tom Tom.