31. Battle Cry

Druid Class

Cost: 0 Mana

Description

Give all familiars in an area +2 Damage.

32. Bear Trap

Hunter Class

Cost: 5 Mana

Description

Set a trap within 5 tiles that damages and immobilizes units that walk over it.

33. Become Entropy

Psychic Class

Cost: 0 Mana

Description

Vaporize everything on a tile within your line of sight. Against a boss, this deals damage and inflicts Stun instead.

34. Belly Flop

Tank Class

Cost: 1 Mana

Description

Jump to a tile and Immobilize anything you land on.

35. Benediction

Cleric Class

Cost: 5 Mana

Description

Heal EVERYTHING for 2 HP.

36. Berserk

Fighter Class

Cost: 4 Mana

Description

Gain +5 Strength and Bruise 5. This ability becomes Berserker Dash.

37. Berserker Dash

Fighter Class

Cost: 0 Mana

Description

Drop a boulder on an adjacent tile, damaging and displacing units it lands on.

38. Bestow Wisdom

Druid Class

Cost: 3 Mana

Description

Give +1 Intelligence to a unit.

39. Big Punch

Fighter Class

Cost: 10 Mana

Description

A melee attack. This spell's mana cost increases by 2 each time it's cast.

40. Big Rock

Tank Class

Cost: 5 Mana

Description

Drop a boulder on an adjacent tile, damaging and displacing units it lands on.

41. Binge

Butcher Class

Cost: 2 Mana

Description

Gain -1 Speed, +1 Constitution, and +1 Strength.

42. Birth Squirrel

Druid Class

Cost: 0 Mana

Description

Drop a boulder on an adjacent tile, damaging and displacing units it lands on.

43. Black Magic

Mage Class

Cost: 0 Mana

Description

Drop to 1 HP. Gain mana equal to the HP lost. (Castable once per turn.)

44. Blinding Flash

Psychic Class

Cost: 0 Mana

Description

Inflict Blind 2 on each unit near you in your line of sight.

45. Blinding Lights

Cleric Class

Cost: 0 Mana

Description

Inflict Blind 1 on each unit in an area.

46. Blizzard

Mage Class

Cost: 6 Mana

Description

Deal ice damage in a wide line with Knockback 1 that inflicts Slow and has a 15% chance to Freeze.

47. Block

Collarless Class

Cost: 5 Mana

Description

Gain +2 Shield.

48. Blood Geyser

Necromancer Class

Cost: 6 Mana

Description

Take damage equal to half of your max HP, then deal that much damage and inflict Fear 2 on another unit.

49. Blood Magic

Butcher Class

Cost: 5 Mana

Description

Take 5 damage and gain 5 mana. (Castable once per turn.)

50. Blood Rain

Necromancer Class

Cost: 3 Mana

Description

Take 1 damage and heal all allies 1 HP.

51. Bloodletting

Necromancer Class

Cost: 0 Mana

Description

Remove all status effects from another unit, then inflict Bleed 5 on it.

52. Bloodzerk

Fighter Class

Cost: 3 Mana

Description

Drop to 1 HP. Damage you deal to bleeding units has Lifesteal. This spell becomes Lacerate.

53. Bloom

Druid Class

Cost: 0 Mana

Description

Give 5 mana to allies in an area.

54. Blow

Collarless Class

Cost: 4 Mana

Description

Blow units in a cone back 1 tile.

55. Blow Kiss

Collarless Class

Cost: 4 Mana

Description

Heal another unit by 1 HP at infinite range.

56. Blur

Thief Class

Cost: 4 Mana

Description

Gain +10% Dodge Chance. Disable this spell if you have more than 65% Dodge Chance.

57. Body Guard

Tank Class

Cost: 2 Mana

Description

The next time an ally is targeted by an enemy, switch places with that ally.

58. Body Slam

Butcher Class

Cost: 6 Mana

Description

Jump to a tile within range 2. Damage both yourself and units you land on equal to 25% of your current HP.

59. Bolt

Mage Class

Cost: 3 Mana

Description

A lightning bolt that has a 25% chance to Stun.

60. Bomb Shot

Hunter Class

Cost: 5 Mana

Description

Toss a bomb that explodes and knocks units away.

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